The Crack Rabbit project was set up to test and create 2 examples. Firstly, I wanted to create a brand new 3D character from scratch which had been modelled, textured and ridded perfectly for animation purposes. Secondly, to create a way of building 3D scenes and then producing a 2D graphic novel finish to the images and animations.
It was an interesting project with a few stumbling blocks along the way. However, the final product has allowed me to refine a process and now I am able to bring 3D models to life and render them off in a comic book / graphic novel style.
A word of warning though, Crack Rabbit is a bit of a dodgy character with a personality thatís still developing so please take his current humour with a pinch of salt.